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Anyway, check this: In last week's adventure the players were toolin' around the second level of the dreaded dungeon of Thraxdar, and they came across an out-of-the-way door barred from the outside. Like good adventurers they opened the door to peek inside, and saw a huge treasure chest in there alongside a hobbit-sized lizard-skin chicken thing with a long tail eating a crunchy-looking dire badger carcass. The paladin immediately recognized the description as a cockatrice, and informed the party that a cockatrice could turn you to stone with its gaze attack. With that esoteric monster knowledge in mind, they decided that they had enough information to protect themselves and go after the treasure, and the paladin said he would go in and fight the cockatrice.
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This is why everybody makes three characters in my campaign.
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